As we get close to the expansion release (woo hoo!), we’re re-enabling a feature from Alpha: Q-Mode. This mode lets players marked with the “External Tester” badge play around with the expansion cards for bug testing and balance feedback.
Before anyone gets too worried - we’re much closer to art completion than what you’ll see when you first enable q-mode. The card art is over 80% done at this point, but still needs to be framed and put into the game. Most of the visuals and sound effects are also still being worked on as well!
Rewrote underlying container for card collection and deck editor (among others) to use much less memory - this should fix the out-of-memory crashes in those screens that some people were experiencing.
Card limit by rarity is now 9 for all draft modes (including Gauntlet, Arena, and Tournament)
Improved tournament match making with regards to both byes and previous opponents - it now searches for the best set of matches to minimize both such occurrences
Added Cube option for draft tournaments
Added export button to collection
Added import button to tournament ban list
Switch the button order in the card wheel for cards like Chort Stag so that the confirm button is on the right to be more consistent with other UI in the game
Fixed a bug where overrun damage was not being applied when attacking into a minion with immortal or immunity.
Fixed possible turns not ending when not making a decision during Imperative Bell.
Fixed turns immediately ending twice when Jaded Courtier triggers Defy Death.
Fixed a bug where imported puzzles start players at 2 depletion damage instead of 1
Stop playing timer warning at end of game
Fixed a bug in swiss w/top cuts tournament administration that could prevent the proper running of such tournaments
Fixed a bug where the rounds display could show data from previously viewed tournaments
Fixed a bug where essence calculation for tournament deck editor was erroneously taking into account prestige
Fixed bug where deck reveal for open list constructed tournaments was occurring at the start of the tournament instead of at the deck submission deadline
Fixed bug where players who “Failed to submit deck(s)” are displayed as “Waiting for deck submission” in the tournament players panel
Removed “combat” from Xerxian Saboteur ability description
Repositioned front player power tooltip
Guilds are NYI
Chat is NYI
Deck Bans are NYI for Conquest / Last Standing
Cube mode will eventually require that you own all the cards that you put into it
Minmaxer’s Challenge is currently unsolvable
All Father’s Horn, Scion of Pride, and Temptation should be unmakeable at full value if crafted between 6/1/2020 and patch release.
Allfather’s Horn
6[B]B → 7[B]B
Pride of Place (generated by Scion of Pride)
1[O] → 2[O]
(See Scion of Pride context notes)
Scion of Pride
Overrun → Removed
Temptation
Take control of an enemy minion with mana cost (5) or less that is opposite an unoccupied lane. and give it [Rush] until end of turn... → At the end of your next turn, return it to owner's hand with its mana cost reduced by (4) permanently